

Cardboard is good for jamming them down, tape it in place and the casing will hold the card on the switch when you put the console back together.

What you need to do, after opening it is locate the tiny switches that the door to the CD Drive pushes down when it is shut, you need to jam these down so they can't lift up again, meaning that the system won't know if the door is open, it will always think it is shut - and thus the disc will always turn. That aside, You will have to open the PlayStation, this depends on what model you have, If it's a PS1 or slimline PS2, it is much easier. Nor am I going to be held responsible if this goes wrong. It's elusiveness have granted it something of a mythical reputation that is completely undeserved, even though it's not entirely without qualities.OK, Seeing as you are using what would be considered a backup, that's all I am going to encourage you to play with this method, if playing pirates is something you would choose to do, I do not endorse such things and am not responsible. Nice to get to play it in a better version of Duke finally.Īs you say though, it's not that great. While having beat it on console before, I actually tried playing it again a couple months back, but I gave up halfway through the first level - the framerate and clumsy controls makes it quite unenjoyable. Thanks for this port! At least I can finally say I've played every 'official' DN3D episode, and I don't think I'd have handled all the shitty level design, glitchy looking enemies, and "fuck you" tripbomb traps, if I had played this on PS1, with low res, a gamepad, and awful framerate. Gates Motel is probably the most decent-ish map. It has some nice ideas though, like the various pigcops, and a few cool level sequences like the Wipeout track. Seriously, did this port have any sort of quality control ? I can only assume 3DRealms didn't care much about how the game would end up like on PS1. Overall it's pretty bad, feels like playing some quickly thrown together 96 usermaps, and not the good ones.


Well I beat Prug'n'Pray, it's only 6 maps after all.
